Writer, Narrative Designer


I'm a Nebula Award winner, WGA and BAFTA nominated writer and game designer. Since 2014 I've written for three major video games, several DLC expansions, and published two books with Obsidian Entertainment via Dark Horse Comics. Other projects are currently in development. 

Narrative Design gives me a unique opportunity to be the world's Dungeon Master, leading players through an experience that offers the freedom of personal choice, interactions with deep characters, memorable challenges, reversal of expectations, and thought-provoking decisions. 

I live and work in California.

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Tyranny (2016)

Publications & Recognition

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Pillars of Eternity II: Deadfire (2018)

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The Outer Worlds (2019)

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